Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cryptoplasm

1UU · Creature — Shapeshifter

At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability. 2/2

Similar cards

Color identity:
NameManaTypeText
Thoughtleech GGEnchantment Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Power Surge RREnchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Primal Plasma 3UCreature — Elemental Shapeshifter As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. */*
Answered Prayers 1WWEnchantment Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Aegis Automaton 2Artifact Creature — Construct {4}{W}: Return another target creature you control to its owner's hand. 0/3
Swirling Spriggan 2GGCreature — Goblin Shaman {G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn. 3/3
Pine Walker 3GGCreature — Elemental Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Pine Walker or another creature you control is turned face up, untap that creature. 5/5
Gandalf the White 3WWLegendary Creature — Avatar Wizard Flash You may cast legendary spells and artifact spells as though they had flash. If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 4/5
Brushstroke Paintermage 3UCreature — Human Wizard {T}: Target permanent's artist becomes the artist of your choice until end of turn. 2/3
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
Page 155