M:tG card similarity search
1UU · Creature — Shapeshifter
At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Scrapbasket | 4 | Artifact Creature — Scarecrow | {1}: Scrapbasket becomes all colors until end of turn. 3/2 |
Clone Legion | 7UU | Sorcery | For each creature target player controls, create a token that's a copy of that creature. |
Energy Flux | 2U | Enchantment | All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." |
Body Double | 4U | Creature — Shapeshifter | You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. 0/0 |
Vile Consumption | 1UB | Enchantment | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." |
Nether Shadow | BB | Creature — Spirit | Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. 1/1 |
Bureaucracy | 3UU | Enchantment | Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND"). |
Fate Transfer | 1U/B | Instant | Move all counters from target creature onto another target creature. |
Necroduality | 3U | Enchantment | Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature. |
Sealock Monster | 3UU | Creature — Octopus | Sealock Monster can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types. 5/5 |