Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crystal Dragon

4WW · Creature — Dragon

Flying, vigilance 4/4

Similar cards

Color identity:
NameManaTypeText
Dream Thief 2UCreature — Faerie Rogue Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1
Mirko, Obsessive Theorist 1UBLegendary Creature — Vampire Detective Flying, vigilance Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) 1/3
Lifted by Clouds 2UInstant — Arcane Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Mechtitan Core 2Artifact — Vehicle {5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control. Crew 2 2/4
Spitting Spider 3GGCreature — Spider Reach (This creature can block creatures with flying.) Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. 3/5
Bishop of Wings WWCreature — Human Cleric Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. 1/4
Merfolk Skyscout 2UUCreature — Merfolk Scout Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3
Deathless Ancient 4BBCreature — Vampire Knight Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. 4/4
Chimney Imp 4BCreature — Imp Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
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