M:tG card similarity search
4 · Artifact Creature — Golem
At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Child of Night | 1B | Creature — Vampire | Lifelink 2/1 |
Markov Patrician | 2B | Creature — Vampire | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/1 |
Vizkopa Vampire | 2W/B | Creature — Vampire | Lifelink 3/1 |
Famished Paladin | 1W | Creature — Vampire Knight | Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. 3/3 |
Unglued Pea-Brained Dinosaur | Stickers | {TK}{TK} — {T}: Add {2}. Spend this mana only to cast creature spells. {TK}{TK}{TK}{TK} — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/6 | |
Sarevok, Deadly Usurper | 3BB | Legendary Creature — Human Knight | When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard. At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4 |
Sphinx of Foresight | 2UU | Creature — Sphinx | You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1. 4/4 |
Battered Golem | 3 | Artifact Creature — Golem | Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem. 3/2 |
Soldevi Golem | 4 | Artifact Creature — Golem | Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem. 5/3 |
Neyith of the Dire Hunt | 2GG | Legendary Creature — Human Warrior | Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3 |