M:tG card similarity search
4U · Creature — Vedalken Wizard
When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Return Crystal Seer to its owner's hand. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Sage of Epityr | U | Creature — Human Wizard | When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
Aven Fateshaper | 6U | Creature — Bird Wizard | Flying When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. 4/5 |
Sage Aven | 3U | Creature — Bird Wizard | Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/3 |
Sea Gate Oracle | 2U | Creature — Human Wizard | When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. 1/3 |
Inkfathom Divers | 3UU | Creature — Merfolk Soldier | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. 3/3 |
Sultai Soothsayer | 2BGU | Creature — Naga Shaman | When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. 2/5 |
Sage Owl | 1U | Creature — Bird | Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
Spire Owl | 1U | Creature — Bird | Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
Gurmag Drowner | 3U | Creature — Naga Wizard | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. 2/4 |
Index | U | Sorcery | Look at the top five cards of your library, then put them back in any order. |