M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Rime Transfusion | 1B | Snow Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.) |
| Harried Spearguard | R | Creature — Human Soldier | Haste When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." 1/1 |
| Architect of Restoration | Enchantment Creature — Fox Monk | Vigilance Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token. 3/4 | |
| Expedition Lookout | 1U | Creature — Merfolk Rogue | Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3 |
| Wild Instincts | 3G | Sorcery | Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
| Crimson Roc | 4R | Creature — Bird | Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2 |
| Sentinel of the Eternal Watch | 5W | Creature — Giant Soldier | Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. 4/6 |
| Scrapheap Scrounger | 2 | Artifact Creature — Construct | Scrapheap Scrounger can't block. {1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield. 3/2 |
| Agility Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability. |
| Steel Seraph | 6 | Artifact Creature — Angel | Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4 |