Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Culling Mark

2G · Sorcery

Target creature blocks this turn if able.

Similar cards

Color identity:
NameManaTypeText
Veil of Secrecy 1UInstant — Arcane Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Bound in Silence 2WTribal Enchantment — Rebel Aura Enchant creature Enchanted creature can't attack or block.
Luminous Bonds 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block.
Pacifism 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block.
Incite RInstant Target creature becomes red until end of turn and attacks this turn if able.
Ophidian 2UCreature — Snake Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. 1/3
Rhox 4GGCreature — Rhino Beast You may have Rhox assign its combat damage as though it weren't blocked. {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 5/5
Infinite Authority WWWEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Defiant Vanguard 2WCreature — Human Rebel When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 2/2
Hundred-Handed One 2WWCreature — Giant Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5
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