M:tG card similarity search
4B/R · Creature — Elemental Shaman
When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Hydromorph Gull | 3UU | Creature — Elemental Bird | Flying {U}, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control. 3/3 |
Paperfin Rascal | 2U | Creature — Merfolk Rogue | When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/2 |
Wavesifter | 3GU | Creature — Elemental | Flying When Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
Arwen Undómiel | GU | Legendary Creature — Elf Noble | Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2. 2/2 |
Blood Curdle | 3B | Instant | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
Crafty Octopus | 2U | Host Creature — Octopus Rigger | When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/3 |
Feral Contest | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. |
Incremental Growth | 3GG | Sorcery | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. |
Recycla-bird | U | Creature — Bird | Flying When Recycla-bird dies, put a flying counter on target creature you control. 1/1 |
Urge to Feed | BB | Instant | Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. |