Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cumber Stone

3U · Artifact

Creatures your opponents control get -1/-0.

Similar cards

Color identity:
NameManaTypeText
Sewer Nemesis 3BCreature — Horror As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. */*
Ice Cave 3UUEnchantment Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
Odylic Wraith 3BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever Odylic Wraith deals damage to a player, that player discards a card. 2/2
Familiar Beeble Mascot Stickers {TK}{TK} — Whenever this creature attacks, untap target permanent. {TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. {TK}{TK} — 2/3 {TK}{TK}{TK} — 5/3
Lieutenants of the Guard 4WCreature — Human Soldier Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. 2/2
Maze Rusher 5RCreature — Elemental Haste Multicolored creatures you control have haste. 6/3
Favor of Jukai 3GEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Shield Mate WCreature — Human Soldier Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1
Shadrix Silverquill 3WBLegendary Creature — Elder Dragon Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control. 2/5
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