Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cunning Evasion

1U · Enchantment

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Yuki-Onna 3RCreature — Spirit When Yuki-Onna enters the battlefield, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. 3/1
Zephyr Sentinel 1UCreature — Human Soldier Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. 2/1
Otawara, Soaring City Legendary Land {T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Inventory Management RWInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) For each Aura and Equipment you control, you may attach it to a creature you control.
Dragon Mask 3Artifact {3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
Repeal XUInstant Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Fading Hope UInstant Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Acrobatic Maneuver 2WInstant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Blur 2UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Nemesis Mask 3Artifact — Equipment All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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