M:tG card similarity search
2U · Creature — Human Wizard
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Lord of the Unreal | UU | Creature — Human Wizard | Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2 |
Megatherium | 2G | Creature — Beast | Trample When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. 4/4 |
Ravenous Baboons | 3R | Creature — Monkey | When Ravenous Baboons enters the battlefield, destroy target nonbasic land. 2/2 |
Rise to Glory | 3WB | Sorcery | Choose one or both — • Return target creature card from your graveyard to the battlefield. • Return target Aura card from your graveyard to the battlefield. |
Ingot Chewer | 4R | Creature — Elemental | When Ingot Chewer enters the battlefield, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
Soul Snuffers | 2BB | Creature — Elemental Shaman | When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3 |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
Cetavolver | 1U | Creature — Volver | Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. 1/1 |
Pre-War Formalwear | 2W | Artifact — Equipment | When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it. Equipped creature gets +2/+2 and has vigilance. Equip {3} |
Jungle Barrier | 2GU | Creature — Plant Wall | Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. 2/6 |