Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cunning Geysermage

2U · Creature — Human Wizard

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. 3/2

Similar cards

Color identity:
NameManaTypeText
Drannith Ruins Land {T}: Add {C}. {2}, {T}: Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn.
Authority of the Consuls WEnchantment Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.
Marneus Calgar 2WUBLegendary Creature — Astartes Warrior Double strike Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card. Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance. 3/5
Paired Tactician 2WCreature — Human Warrior Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. 3/2
Ethereal Valkyrie 4WUCreature — Spirit Angel Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4
Eureka 2GGSorcery Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Artificial Evolution UInstant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Creeping Renaissance 3GGSorcery Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Gladehart Cavalry 5GGCreature — Elf Knight When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6
Second Sunrise 1WWInstant Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Page 613