M:tG card similarity search
2B · Creature — Human Wizard
At the beginning of your upkeep, each player discards a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Gatstaf Howler | Creature — Werewolf | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler. 3/3 | |
Branded Howler | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. 4/4 | |
Krallenhorde Wantons | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. 7/7 | |
Lambholt Butcher | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. 4/4 | |
Merciless Predator | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. 3/2 | |
One of the Pack | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. 5/6 | |
Rampaging Werewolf | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. 6/4 | |
Howlpack of Estwald | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6 | |
Bureaucracy | 3UU | Enchantment | Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND"). |
Sanity Gnawers | 1BR | Creature — Rat | When Sanity Gnawers enters the battlefield, target player discards a card at random. 1/1 |