Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cunning Nightbonder

U/BU/B · Creature — Human Rogue

Flash Spells with flash you cast cost {1} less to cast and can't be countered. 2/2

Similar cards

Color identity:
NameManaTypeText
Tithe Taker 1WCreature — Human Soldier During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 2/1
Suleiman's Legacy RWEnchantment When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.
The End 2BBInstant This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Winds of Rath 3WWSorcery Destroy all creatures that aren't enchanted. They can't be regenerated.
Infiltrate UInstant Target creature can't be blocked this turn.
Trailblazer 2GGInstant Target creature can't be blocked this turn.
Shifting Ceratops 2GGCreature — Dinosaur This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. 5/4
Elven Riders 3GGCreature — Elf Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3
Raff Capashen, Ship's Mage 2WULegendary Creature — Human Wizard Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3
Gloom 2BEnchantment White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.
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