Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cunning Nightbonder

U/BU/B · Creature — Human Rogue

Flash Spells with flash you cast cost {1} less to cast and can't be countered. 2/2

Similar cards

Color identity:
NameManaTypeText
Goblin Cohort RCreature — Goblin Warrior Goblin Cohort can't attack unless you've cast a creature spell this turn. 2/2
Lurker 2GCreature — Beast Lurker can't be the target of spells unless it attacked or blocked this turn. 2/3
Soul Partition 1WInstant Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
Fireball XRSorcery This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Guile 3UUUCreature — Elemental Incarnation Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Inkfathom Infiltrator U/BU/BCreature — Merfolk Rogue Inkfathom Infiltrator can't block and can't be blocked. 2/1
A-Saheeli, Filigree Master 2URLegendary Planeswalker — Saheeli [+1]: Scry 2. If you control an artifact, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." Loyalty 3
Disorienting Glower Sorcery Players can't cast spells until the Hydra's next turn.
Death Rattle 5BInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated.
Bright-Palm, Soul Awakener 1RGWLegendary Creature — Fox Shaman Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. 4/3
Page 78