M:tG card similarity search
3G · Creature — Dinosaur
Vigilance, reach Whenever a Dinosaur you control deals combat damage to a player, draw a card. 2/5
Name | Mana | Type | Text |
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Jovial Evil | 2B | Sorcery | Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. |
Ancestral Vision | Sorcery | Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards. | |
Secrets of the Golden City | 1UU | Sorcery | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead. |
Inzerva, Master of Insights | 12/U2/R | Legendary Planeswalker — Inzerva | [+2]: Draw two cards, then discard a card. [−2]: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2. [−4]: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." Loyalty 4 |
Plundering Predator | 4R | Creature — Dragon | Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. 3/3 |
Impetuous Sunchaser | 1R | Creature — Human Soldier | Flying, haste Impetuous Sunchaser attacks each combat if able. 1/1 |
Aggravate | 3RR | Instant | Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. |
Blazing Volley | R | Sorcery | Blazing Volley deals 1 damage to each creature your opponents control. |
Ruin Grinder | 5R | Artifact Creature — Construct | Menace When Ruin Grinder dies, each player may discard their hand and draw seven cards. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 7/4 |
Manipulate Fate | 1U | Sorcery | Search your library for three cards, exile them, then shuffle. Draw a card. |