M:tG card similarity search
2UB · Creature — Zombie Detective
Flying When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Rescuer Chwinga | 1W | Creature — Elemental Spirit | Flash Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand. 2/2 |
| Giant Inheritance | 4G | Enchantment — Aura | Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand. |
| Windreaper Falcon | 1RG | Creature — Bird | Flying, protection from blue 1/1 |
| Crystal Seer | 4U | Creature — Vedalken Wizard | When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. {4}{U}: Return Crystal Seer to its owner's hand. 2/2 |
| Rescuer Sphinx | 2UU | Creature — Sphinx | Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2 |
| Maze Glider | 5U | Creature — Elemental | Flying Multicolored creatures you control have flying. 3/5 |
| Death Tyrant | 4B | Creature — Beholder Skeleton | Menace Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped. 4/6 |
| Leyline Phantom | 4U | Creature — Illusion | When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) 5/5 |
| Flickering Spirit | 3W | Creature — Spirit | Flying {3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control. 2/2 |
| Court of Ardenvale | 2WW | Enchantment | When Court of Ardenvale enters the battlefield, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. |