M:tG card similarity search
3RR · Enchantment — Aura Curse
Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.
Name | Mana | Type | Text |
---|---|---|---|
Ghosts of the Innocent | 5WW | Creature — Spirit | If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead. 4/5 |
Taii Wakeen, Perfect Shot | RW | Legendary Creature — Human Mercenary | Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead. 2/3 |
Embermaw Hellion | 3RR | Creature — Hellion | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. 4/5 |
Jade Monolith | 4 | Artifact | {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. |
Isengard Unleashed | 2RRR | Sorcery | Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead. Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Stronghold Furnace | Plane — Rath | If a source would deal damage to a permanent or player, it deals double that damage instead. Whenever chaos ensues, Stronghold Furnace deals 1 damage to any target. | |
Insult | 2R | Sorcery | Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. |
Urza's Armor | 6 | Artifact | If a source would deal damage to you, prevent 1 of that damage. |
Sphere of Reason | 3W | Enchantment | If a blue source would deal damage to you, prevent 2 of that damage. |
Protection of the Hekma | 4W | Enchantment | If a source an opponent controls would deal damage to you, prevent 1 of that damage. |