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17 May 2024: Card library updated.

Curse of Chains

1W/U · Enchantment — Aura

Enchant creature At the beginning of each upkeep, tap enchanted creature.

Similar cards

Color identity:
NameManaTypeText
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Ring of Xathrid 2Artifact — Equipment {2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ray of Frost 1UEnchantment — Aura Flash Enchant creature When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step.
Heartmender 2G/WG/WCreature — Elemental At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Sleeping Potion 1UEnchantment — Aura Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Boon of Emrakul 2BEnchantment — Aura Enchant creature Enchanted creature gets +3/-3.
Immolation REnchantment — Aura Enchant creature Enchanted creature gets +2/-2.
Riot Spikes B/REnchantment — Aura ({B/R} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1.
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