Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Curse of Conformity

4W · Enchantment — Aura Curse

Enchant player Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Similar cards

Color identity:
NameManaTypeText
Selective Snare XUSorcery Return X target creatures of the creature type of your choice to their owner's hand.
Vigean Intuition 3GUInstant Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Ashnod's Transmogrant 1Artifact {T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
Blue Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Merfolk Trickster UUCreature — Merfolk Wizard Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. 2/2
Zephyr Net 1UEnchantment — Aura Enchant creature Enchanted creature has defender and flying.
Havoc Eater 5RRCreature — Elemental Flying When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way. 3/3
Stamina 2GEnchantment — Aura Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature.
Gruesome Deformity BEnchantment — Aura Enchant creature Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Yurlok of Scorch Thrash 1BRGLegendary Creature — Viashino Shaman Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4
Page 98