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17 May 2024: Card library updated.

Curse of Disturbance

2B · Enchantment — Aura Curse

Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Similar cards

Color identity:
NameManaTypeText
Camouflage GInstant Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Mold Adder GCreature — Fungus Snake Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. 1/1
Monstrous Hound 3RCreature — Dog Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player. 4/4
Spirit Cairn 2WEnchantment Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
Queen's Commission 2WSorcery Create two 1/1 white Vampire creature tokens with lifelink.
Assassin's Blade 1BInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature.
Heckling Fiends 2RCreature — Devil {2}{R}: Target creature attacks this turn if able. 2/2
Darling of the Masses 2GWCreature — Elf Citizen Other Citizens you control get +1/+0. Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token. 2/4
Grenzo's Rebuttal 4RRSorcery Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way.
Worthy Knight 1WCreature — Human Knight Whenever you cast a Knight spell, create a 1/1 white Human creature token. 2/2
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