M:tG card similarity search
2R · Enchantment — Aura Curse
Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
| Name | Mana | Type | Text |
|---|---|---|---|
| Crackling Doom | RWB | Instant | Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
| Teferi, Mage of Zhalfir | 2UUU | Legendary Creature — Human Wizard | Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. 3/4 |
| Immersturm | Plane — Valla | Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice. Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control. | |
| Stampede | 1GG | Instant | Attacking creatures get +1/+0 and gain trample until end of turn. |
| Volcanic Rush | 4R | Instant | Attacking creatures get +2/+0 and gain trample until end of turn. |
| Circle of Confinement | 1W | Enchantment | When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. |
| Do-It-Yourself Seraph | 4WW | Artifact Creature — Cyborg Angel | Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. 4/4 |
| Detection Tower | Land | {T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. | |
| Stab Wound | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. |
| Laccolith Grunt | 2R | Creature — Beast | Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn. 2/2 |