M:tG card similarity search
2U · Enchantment — Aura Curse
Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
Name | Mana | Type | Text |
---|---|---|---|
Lapis Lazuli Talisman | 2 | Artifact | Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent. |
Hematite Talisman | 2 | Artifact | Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent. |
Lorthos, the Tidemaker | 5UUU | Legendary Creature — Octopus | Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. 8/8 |
Nacre Talisman | 2 | Artifact | Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent. |
Duelist's Heritage | 2W | Enchantment | Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn. |
Frenzied Gorespawn | 3BR | Creature — Horror | When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn. 4/4 |
Onyx Talisman | 2 | Artifact | Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. |
Godhunter Octopus | 5U | Creature — Octopus | Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent. 5/5 |
Curse of Disturbance | 2B | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. |
Greatsword of Tyr | 1W | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.) |