M:tG card similarity search
W · Enchantment — Aura Curse
Enchant player As Curse of Silence enters the battlefield, choose a card name. Spells with the chosen name enchanted player casts cost {2} more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Disorienting Glower | Sorcery | Players can't cast spells until the Hydra's next turn. | |
Flamekin Herald | 2R | Creature — Elemental Wizard | Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2 |
Vedalken Archmage | 2UU | Creature — Vedalken Wizard | Whenever you cast an artifact spell, draw a card. 0/2 |
Undead Servant | 3B | Creature — Zombie | When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. 3/2 |
Vedalken Orrery | 4 | Artifact | You may cast spells as though they had flash. |
Mana Matrix | 6 | Artifact | Instant and enchantment spells you cast cost up to {2} less to cast. |
Pollywog Symbiote | 1U | Creature — Frog | Each creature spell you cast costs {1} less to cast if it has mutate. Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. 1/3 |
Reflector Mage | 1WU | Creature — Human Wizard | When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. 2/3 |
Vanquisher's Banner | 5 | Artifact | As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card. |
Starnheim Courser | 2W | Creature — Pegasus | Flying Artifact and enchantment spells you cast cost {1} less to cast. 2/2 |