M:tG card similarity search
4B · Enchantment — Aura Curse
Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Name | Mana | Type | Text |
---|---|---|---|
Uktabi Efreet | 2GG | Creature — Efreet | Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 5/4 |
Underworld Dreams | BBB | Enchantment | Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player. |
Minotaur Illusionist | 3UR | Creature — Minotaur Wizard | {1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) {R}, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature. 3/4 |
Master of the Feast | 1BB | Enchantment Creature — Demon | Flying At the beginning of your upkeep, each opponent draws a card. 5/5 |
Season's Beatings | RRRR | Sorcery | Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls. |
Laquatus's Creativity | 4U | Sorcery | Target player draws cards equal to the number of cards in their hand, then discards that many cards. |
Planeswalker's Fury | 2R | Enchantment | {3}{R}: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery. |
Robobrain War Mind | 3U | Artifact Creature — Robot | Robobrain War Mind's power is equal to the number of cards in your hand. When Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control. Whenever Robobrain War Mind attacks, you may pay {E}{E}{E}. If you do, draw a card. */5 |
Acquisitions Expert | 1B | Creature — Human Rogue | When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2 |
Teferi's Realm | 1UU | World Enchantment | At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) |