M:tG card similarity search
6U · Enchantment — Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Golden Wish | 3WW | Sorcery | You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish. |
The Moonbase | Plane — Moon | Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery." Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. | |
Charmed Griffin | 3W | Creature — Griffin | Flying When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. 3/3 |
Reckoner Shakedown | 2B | Sorcery | Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control. |
Grusilda, Monster Masher | 3BR | Legendary Creature — Zombie Villain | Combined, enchanted, and equipped creatures you control have menace. {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) 4/4 |
Cogwork Archivist | 6 | Artifact Creature — Construct | Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. 4/5 |
Cinder Seer | 3R | Creature — Human Wizard | {2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way. 1/1 |
Coercion | 2B | Sorcery | Target opponent reveals their hand. You choose a card from it. That player discards that card. |
Into the Wilds | 3G | Enchantment | At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. |
Elfhame Sanctuary | 1G | Enchantment | At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn. |