Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Curse of Verbosity

2U · Enchantment — Aura Curse

Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Similar cards

Color identity:
NameManaTypeText
Iron-Craw Crusher 7Artifact Creature — Wurm Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. 4/6
The Haunt of Hightower 4BBLegendary Creature — Vampire Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. 3/3
Benthic Criminologists 4UCreature — Merfolk Wizard Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. 4/5
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Cutthroat Negotiator 2URCreature — Orc Pirate Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. 4/3
Inquisitorial Rosette 2Artifact — Equipment Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Militia Rallier 2WCreature — Human Soldier Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. 3/3
Jace's Erasure 1UEnchantment Whenever you draw a card, you may have target player mill a card.
Genestealer Locus 3UCreature — Tyranid Human Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn. Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. 3/3
Ethereal Whiskergill 3UCreature — Elemental Flying Ethereal Whiskergill can't attack unless defending player controls an Island. 4/3
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