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17 May 2024: Card library updated.

Curse of Vitality

2W · Enchantment — Aura Curse

Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Similar cards

Color identity:
NameManaTypeText
Skyclave Cleric 1WCreature — Kor Cleric When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3
Wellwisher 1GCreature — Elf {T}: You gain 1 life for each Elf on the battlefield. 1/1
Lone Missionary 1WCreature — Kor Monk When Lone Missionary enters the battlefield, you gain 4 life. 2/1
Pride Guardian WCreature — Cat Monk Defender Whenever Pride Guardian blocks, you gain 3 life. 0/3
Peace Strider 4Artifact Creature — Construct When Peace Strider enters the battlefield, you gain 3 life. 3/3
Loxodon Restorer 4WWCreature — Elephant Cleric Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Loxodon Restorer enters the battlefield, you gain 4 life. 3/4
Creeping Chill 3BSorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Divine Favor 1WEnchantment — Aura Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3.
Rolling Stones 1WEnchantment Wall creatures can attack as though they didn't have defender.
Restless Fortress Land Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
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