M:tG card similarity search
2W · Enchantment — Aura Curse
Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Soothing Balm | 1W | Instant | Target player gains 5 life. |
Congregate | 3W | Instant | Target player gains 2 life for each creature on the battlefield. |
Warmth | 1W | Enchantment | Whenever an opponent casts a red spell, you gain 2 life. |
Ravenous Baloth | 2GG | Creature — Beast | Sacrifice a Beast: You gain 4 life. 4/4 |
Life Goes On | G | Instant | You gain 4 life. If a creature died this turn, you gain 8 life instead. |
Profane Memento | 1 | Artifact | Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. |
Curse of Fool's Wisdom | 4BB | Enchantment — Aura Curse | Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Mournful Zombie | 2B | Creature — Zombie | {W}, {T}: Target player gains 1 life. 2/1 |
Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. | |
Auspicious Ancestor | 3W | Creature — Human Cleric | When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3 |