M:tG card similarity search
2R · Enchantment — Aura Curse
Enchant player Creatures enchanted player controls attack each combat if able.
Name | Mana | Type | Text |
---|---|---|---|
Persuasion | 3UU | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature. |
Ghastly Haunting | Enchantment — Aura | Enchant creature You control enchanted creature. | |
Threads of Disloyalty | 1UU | Enchantment — Aura | Enchant creature with mana value 2 or less You control enchanted creature. |
Maddening Imp | 2B | Creature — Imp | Flying {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat. 1/1 |
Primeval Light | 3G | Sorcery | Destroy all enchantments target player controls. |
Song of Serenity | 1G | Enchantment | Creatures that are enchanted can't attack or block. |
Disharmony | 2R | Instant | Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. |
Instigator | 1B | Creature — Human Spellshaper | {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. 1/1 |
Web of Inertia | 2U | Enchantment | At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. |
Psychic Impetus | 2U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2. |