Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Curse of the Swine

XUU · Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Similar cards

Color identity:
NameManaTypeText
Desolation Twin 10Creature — Eldrazi When you cast this spell, create a 10/10 colorless Eldrazi creature token. 10/10
Skyclave Apparition 1WWCreature — Kor Spirit When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. 2/2
Haunted Angel 2WCreature — Angel Flying When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying. 3/3
Idol of Oblivion 2Artifact {T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
Last Stand WUBRGSorcery Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Homarid Shaman 2UUCreature — Homarid Shaman {U}: Tap target green creature. 2/1
Elemental Expressionist U/RU/RU/RU/RCreature — Orc Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) 4/4
Wolverine Riders 4GGCreature — Elf Warrior At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. 4/4
Stangg 4RGLegendary Creature — Human Warrior When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield. 3/4
Secure the Wastes XWInstant Create X 1/1 white Warrior creature tokens.
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