M:tG card similarity search
2G · Sorcery
Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Dutiful Replicator | 3 | Artifact Creature — Assembly-Worker | When Dutiful Replicator enters the battlefield, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator. 3/2 |
| Temporal Mastery | 5UU | Sorcery | Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
| Make an Example | 3B | Sorcery | Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.) |
| Rite of the Serpent | 4BB | Sorcery | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. |
| Dauthi Trapper | 2B | Creature — Dauthi Minion | {T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 1/1 |
| Bramble Sovereign | 2GG | Creature — Dryad | Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. 4/4 |
| Rakdos Firewheeler | BBRR | Creature — Human Rogue | When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. 4/3 |
| Grand Crescendo | XWW | Instant | Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn. |
| Spiritual Asylum | 2WW | Enchantment | Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. |
| Feral Encounter | GG | Sorcery | Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. |