M:tG card similarity search
B · Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Name | Mana | Type | Text |
---|---|---|---|
Bant Sureblade | G/UW | Creature — Human Soldier | As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. 2/1 |
Crackling Emergence | 1R | Enchantment — Aura | Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. |
Caustic Caterpillar | G | Creature — Insect | {1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment. 1/1 |
Ghastly Mimicry | Enchantment — Aura | Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead. | |
Serra Bestiary | WW | Enchantment — Aura | Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated. |
Maw of Kozilek | 3R | Creature — Eldrazi Drone | Devoid (This card has no color.) {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) 2/5 |
Griffin Dreamfinder | 3WW | Creature — Griffin | Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4 |
Dying Wish | 1B | Enchantment — Aura | Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power. |
Thrashing Brontodon | 1GG | Creature — Dinosaur | {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. 3/4 |
Filigree Fracture | 2G | Instant | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. |