Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cursed Minotaur

2B · Creature — Zombie Minotaur

Menace (This creature can't be blocked except by two or more creatures.) 3/2

Similar cards

Color identity:
NameManaTypeText
Raff, Weatherlight Stalwart WULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3
Crimestopper Sprite 2UCreature — Faerie Detective As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
Altar of Bone GWSorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Sauron, the Lidless Eye 3BRLegendary Creature — Avatar Horror When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. 4/4
Numbing Jellyfish 3UHost Creature — Jellyfish When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result. 2/3
Abandon Reason 2RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Balduvian Atrocity 2BCreature — Phyrexian Berserker Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. 2/3
Spitemare 2R/WR/WCreature — Elemental Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3
Grazing Kelpie 3G/UCreature — Beast {G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/3
Flinthoof Boar 1GCreature — Boar Flinthoof Boar gets +1/+1 as long as you control a Mountain. {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.) 2/2
Page 470