M:tG card similarity search
2R · Artifact
{T}: Add {R}. As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Name | Mana | Type | Text |
---|---|---|---|
Tyrranax Atrocity | 3GG | Creature — Phyrexian Dinosaur | Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) 4/4 |
Carnival Carnivore | 5B | Creature — Alien Crab Horror | Deathtouch When Carnival Carnivore enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 4/6 |
Destiny Spinner | 1G | Enchantment Creature — Human | Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. 2/3 |
Creepy Puppeteer | 3R | Creature — Human Rogue | Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3 |
Butcher of the Horde | 1RWB | Creature — Demon | Flying Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn. 5/4 |
Brutal Nightstalker | 3BB | Creature — Nightstalker | When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. 3/2 |
Roc Hatchling | R | Creature — Bird | Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. 0/1 |
Rampaging Growth | 3G | Instant | Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land. |
Lightning Serpent | XR | Creature — Elemental Serpent | Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent. 2/1 |
Dance of Panic | Enchantment | As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able. |