M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
| Name | Mana | Type | Text |
|---|---|---|---|
| The Cheetah Planet | Plane — Outside Mutter's Spiral | When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types. Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.) | |
| Haazda Shield Mate | 2W | Creature — Human Soldier | At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/1 |
| North Pole Research Base | Plane — Earth | At the beginning of your upkeep, target opponent draws a card and creates a Treasure token. Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
| Flame Fusillade | 3R | Sorcery | Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target." |
| White Plume Adventurer | 2W | Creature — Orc Cleric | When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. 3/3 |
| Festering Evil | 3BB | Enchantment | At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: It deals 3 damage to each creature and each player. |
| Curse of Obsession | 4R | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand. |
| Restore Balance | Sorcery | Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. | |
| Shattered Ego | U | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-0. {3}{U}{U}: Put enchanted creature into its owner's library third from the top. |
| Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |