M:tG card similarity search
2W · Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Name | Mana | Type | Text |
---|---|---|---|
Combat Courier | 1 | Artifact Creature — Construct | {2}, Sacrifice Combat Courier: Draw a card. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |
Rowen | 2GG | Enchantment | Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. |
Herald's Reveille | U | Sorcery | Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead. |
Council of Advisors | 2U | Creature — Human Advisor | When Council of Advisors enters the battlefield, draw a card. 1/1 |
Haggle | R | Instant — Adventure | You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
Parcel Myr | 1U | Artifact Creature — Clue Myr | {2}, Sacrifice Parcel Myr: Draw a card. 2/1 |
Spectral Sailor | U | Creature — Spirit Pirate | Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card. 1/1 |
Inaction Injunction | 1U | Sorcery | Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card. |
Orcish Bowmasters | 1B | Creature — Orc Archer | Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. 1/1 |
Jace's Erasure | 1U | Enchantment | Whenever you draw a card, you may have target player mill a card. |