Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cut the Earthly Bond

U · Instant — Arcane

Return target enchanted permanent to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Purelace WInstant Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
God-Eternal Bontu 3BBLegendary Creature — Zombie God Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/6
Ghastly Remains BBBCreature — Zombie Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. 0/0
Loyal Retainers 2WCreature — Human Advisor Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. 1/1
Excise the Imperfect 1WWInstant Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Angel of Despair 3WWBBCreature — Angel Flying When Angel of Despair enters the battlefield, destroy target permanent. 5/5
Reduce to Memory 1WWSorcery — Lesson Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Crystallization G/UWEnchantment — Aura Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.
Fae Flight 1UEnchantment — Aura Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying.
Elemental Resonance 2GGEnchantment — Aura Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Page 208