Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cut the Tethers

2UU · Sorcery

For each Spirit, return it to its owner's hand unless that player pays {3}.

Similar cards

Color identity:
NameManaTypeText
Qal Sisma Behemoth 2RCreature — Ogre Warrior Qal Sisma Behemoth can't attack or block unless you pay {2}. 5/5
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Shatterskull Charger 1RRCreature — Giant Warrior Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. 4/3
Grim Captain's Call 2BSorcery Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Haunted Dead 3BCreature — Zombie When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. 2/2
Giant Albatross 1UCreature — Bird Flying When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. 1/1
Mu Yanling, Celestial Wind 4UULegendary Planeswalker — Yanling [+1]: Until your next turn, up to one target creature gets -5/-0. [−3]: Return up to two target creatures to their owners' hands. [−7]: Creatures you control with flying get +5/+5 until end of turn. Loyalty 5
Flash 1UInstant You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.
Gutterbones BCreature — Skeleton Warrior Gutterbones enters the battlefield tapped. {1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn. 2/1
Soulherder 1WUCreature — Spirit Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. 1/1
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