Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cut the Tethers

2UU · Sorcery

For each Spirit, return it to its owner's hand unless that player pays {3}.

Similar cards

Color identity:
NameManaTypeText
Voidwielder 4UCreature — Human Wizard When Voidwielder enters the battlefield, you may return target creature to its owner's hand. 1/4
Riptide Chimera 2UEnchantment Creature — Chimera Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. 3/4
Riftwing Cloudskate 3UUCreature — Illusion Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Disturbing Plot 1BSorcery Return target creature card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Fae of Wishes 1UCreature — Faerie Wizard Flying {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand. 1/4
Jeskai Barricade 1WCreature — Wall Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. 0/4
Kor Skyfisher 1WCreature — Kor Soldier Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. 2/3
Cache Raiders 3UUCreature — Merfolk Rogue At the beginning of your upkeep, return a permanent you control to its owner's hand. 4/4
Sun Ce, Young Conquerer 3UULegendary Creature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. 3/3
Redeem the Lost 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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