M:tG card similarity search
2UU · Sorcery
For each Spirit, return it to its owner's hand unless that player pays {3}.
Name | Mana | Type | Text |
---|---|---|---|
Meticulous Excavation | W | Enchantment | {2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. |
Bull Elephant | 3G | Creature — Elephant | When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. 4/4 |
Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
Floodtide Serpent | 4U | Creature — Serpent | Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.) 4/4 |
Haru-Onna | 3G | Creature — Spirit | When Haru-Onna enters the battlefield, draw a card. Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. 2/1 |
Word of Undoing | U | Instant | Return target creature and all white Auras you own attached to it to their owners' hands. |
Hallowed Ground | 1W | Enchantment | {W}{W}: Return target nonsnow land you control to its owner's hand. |
Karakas | Legendary Land | {T}: Add {W}. {T}: Return target legendary creature to its owner's hand. | |
Roaming Ghostlight | 3UU | Creature — Spirit | Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. 3/2 |
Gone | 2R | Instant | Return target creature you don't control to its owner's hand. |