M:tG card similarity search
3B · Creature — Human Rogue
Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) 4/1
Name | Mana | Type | Text |
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Honored Hierarch | G | Creature — Human Druid | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color." 1/1 |
Dauntless Dourbark | 3G | Creature — Treefolk Warrior | Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. */* |
Humongulus | 4U | Creature — Homunculus | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/5 |
Hexgold Hoverwings | 3W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W} |
Praetor's Counsel | 5GGG | Sorcery | Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. |
Chrome Steed | 4 | Artifact Creature — Horse | Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts. 2/2 |
Zealot's Conviction | W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1. Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike. |
Crash of Rhino Beetles | 4G | Creature — Insect | Trample Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands. 5/5 |
Razorfield Rhino | 6 | Artifact Creature — Rhino | Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts. 4/4 |
Ghirapur Orrery | 4 | Artifact | Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. |