Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cyberdrive Awakener

5U · Artifact Creature — Construct

Flying Other artifact creatures you control have flying. When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. 4/4

Similar cards

Color identity:
NameManaTypeText
Vexing Gull 2UCreature — Bird Flash Flying 2/2
Urza's Command 2UUInstant Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 1, then draw a card.
Soul Separator 3Artifact {5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Brazen Blademaster 2RCreature — Orc Pirate Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn. 2/3
Protomatter Powder 2UArtifact {4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
Talion, the Kindly Lord 2UBLegendary Creature — Faerie Noble Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. 3/4
Bottle of Suleiman 4Artifact {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Krosan Grip 2GInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Root Out 2GSorcery Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Echoing Equation 3UUSorcery Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
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