M:tG card similarity search
2 · Artifact Creature — Cyberman
Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Moriok Rigger | 2B | Creature — Human Rogue Rigger | Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger. 2/2 |
Strongarm Monk | 4W | Creature — Human Monk | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 3/3 |
Blood Mist | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. |
War Report | 3W | Instant | You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield. |
Guardian of Faith | 1WW | Creature — Spirit Knight | Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2 |
The Champion | Hero | {2}, {T}, Exile The Champion: Search your library for a legendary artifact card that isn't a creature, reveal it, and put it onto the battlefield. Then shuffle your library. | |
Cloudskate | 1U | Creature — Illusion | Flying Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 2/2 |
Quest for Renewal | 1G | Enchantment | Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step. |
Forked-Branch Garami | 3GG | Creature — Spirit | Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.) 4/4 |
Battle Plan | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |