M:tG card similarity search
2 · Artifact Creature — Robot
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures. 2/1
Name | Mana | Type | Text |
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Mistford River Turtle | 3U | Creature — Turtle | Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. 1/5 |
Hapato's Might | 2B | Instant | Target creature gets +X/+0 until end of turn, where X is a number from 0 to 6 chosen at random. |
Meandering Towershell | 3GG | Creature — Turtle | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. 5/9 |
Mirror Wall | 3U | Creature — Wall | Defender (This creature can't attack.) {W}: Mirror Wall can attack this turn as though it didn't have defender. 3/4 |
Stinkdrinker Bandit | 3B | Creature — Goblin Rogue | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. 2/1 |
Flameblast Dragon | 4RR | Creature — Dragon | Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target. 5/5 |
Militia Rallier | 2W | Creature — Human Soldier | Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. 3/3 |
Kessig Naturalist | RG | Creature — Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
Quicksilver Behemoth | 6U | Creature — Beast | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 4/5 |
Keldon Battlewagon | 5 | Artifact Creature — Juggernaut | Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 0/3 |