Card Codex

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17 May 2024: Card library updated.

Cyclone Sire

4U · Creature — Elemental

Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 3/4

Similar cards

Color identity:
NameManaTypeText
Llanowar Loamspeaker 1GCreature — Elf Druid {T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. 1/3
A-Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Terra Eternal 2WEnchantment All lands have indestructible.
Kavu Recluse 2RCreature — Kavu {T}: Target land becomes a Forest until end of turn. 2/2
Awaken the Ancient 1RRREnchantment — Aura Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.
Living Terrain 2GGEnchantment — Aura Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land.
Slimy Kavu 2RCreature — Kavu {T}: Target land becomes a Swamp until end of turn. 2/2
Tundra Kavu 2RCreature — Kavu {T}: Target land becomes a Plains or an Island until end of turn. 2/2
Rampaging Growth 3GInstant Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.
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