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17 May 2024: Card library updated.

Cyclops Electromancer

4R · Creature — Cyclops Wizard

When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. 4/2

Similar cards

Color identity:
NameManaTypeText
Borrowing the East Wind XGGSorcery Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Explosion XUURRInstant Explosion deals X damage to any target. Target player draws X cards.
Mana Cannons 2REnchantment Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.
Incite Insight XUUSorcery Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Serpentine Curve 3USorcery Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Corpse Augur 3BCreature — Zombie Wizard When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. 4/2
Impending Flux 2RSorcery Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn. Foretell {1}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Death Grasp XWBSorcery Death Grasp deals X damage to any target. You gain X life.
Dwarven Catapult XRInstant Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Jadelight Spelunker XGCreature — Merfolk Scout When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) 1/1
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