M:tG card similarity search
4R · Creature — Cyclops Wizard
When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. 4/2
Name | Mana | Type | Text |
---|---|---|---|
Overmaster | R | Sorcery | The next instant or sorcery spell you cast this turn can't be countered. Draw a card. |
Detonate | XR | Sorcery | Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. |
Flusterstorm | U | Instant | Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Dark Petition | 3BB | Sorcery | Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}. |
Mystic Denial | 1UU | Instant | Counter target creature or sorcery spell. |
Academy Wall | 2U | Creature — Wall | Defender Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn. 0/5 |
Deathforge Shaman | 4R | Creature — Ogre Shaman | Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) When Deathforge Shaman enters the battlefield, it deals damage to target player or planeswalker equal to twice the number of times it was kicked. 4/3 |
Sorcerous Squall | 6UUU | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. |
Hamletback Goliath | 6R | Creature — Giant Warrior | Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. 6/6 |
Ol' Buzzbark | XRG | Legendary Creature — Goblin Warrior | When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. 3/3 |