Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cytoshape

1GU · Instant

Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.

Similar cards

Color identity:
NameManaTypeText
Mobilizer Mech 1UArtifact — Vehicle Flying Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
Capenna Express 3GArtifact — Vehicle Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6
Shameless Charlatan 1ULegendary Enchantment — Background Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."
Clone 3UCreature — Shapeshifter You may have Clone enter the battlefield as a copy of any creature on the battlefield. 0/0
Tawnos, Urza's Apprentice URLegendary Creature — Human Artificer Haste {U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.) 1/3
Mistform Dreamer 2UCreature — Illusion Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. 2/1
Mistform Skyreaver 5UUCreature — Illusion Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. 6/6
Unnatural Selection 1UEnchantment {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Xanthic Statue 8Artifact {5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
Flesh Duplicate UUCreature — Shapeshifter Rebel You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 0/0
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