M:tG card similarity search
1WW · Creature — Human Cleric Archer
{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/2
Name | Mana | Type | Text |
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Fated Conflagration | 1RRR | Instant | Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Artifact Ward | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources. |
Chandra's Pyrohelix | 1R | Instant | Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets. |
Fire | 1R | Instant | Fire deals 2 damage divided as you choose among one or two targets. |
Forked Bolt | R | Sorcery | Forked Bolt deals 2 damage divided as you choose among one or two targets. |
Twin Bolt | 1R | Instant | Twin Bolt deals 2 damage divided as you choose among one or two targets. |
Frontline Strategist | W | Creature — Human Soldier | Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn. 1/1 |
Blockbuster | 3RR | Enchantment | {1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player. |
Beacon of Destiny | 1W | Creature — Human Cleric | {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3 |
Intervention Pact | 0 | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. |